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Batu Cave Murugan Temple in 3D

Blender was used to model and render the Batu Cave Murugar Temple. I used Photoshop and the Atlas texturing technique to texture the entire environment & for murugan statue I used Substance Painter. This scene was created as a project for an AR/VR tourism app in which we can walk through the entire scene like a game.
Blender was used to create the model.
Photoshop and substance painter for Texturing,
Cycles for Rendering and for Post Processing Da Vinci Resolve.

Batu Caves Murugan Temple, Malaysia

Batu Caves Murugan Temple, Malaysia

Wireframe of Batu cave temple

Wireframe of Batu cave temple

Murugar statue

Murugar statue

Breakdown of Murugar Statue

Breakdown of Murugar Statue

EEVEE Render of the complete scene

Breakdown of Temples

Breakdown of Temples

Breakdown of Props

Breakdown of Props

Breakdown of Arches and Steps to Mountain.

Breakdown of Arches and Steps to Mountain.